Master the five elements and conquer the board
Eleverso is fought on a 5x5 board. When the board fills up, the player who owns more tiles wins — convert wisely and claim every cell you can.
Each element converts the two it points to
Player A places Water next to an enemy Fire tile. Water beats Fire, so the Fire tile flips to A.
All eight neighboring cells count. Player B places Fire diagonally next to an enemy Wind tile and converts it — no orthogonal contact needed.
A well-placed tile can convert several enemies at once. B's Fire at the center beats both the Earth above-left and the Wind below-right — both flip.
Conversion only flows from the tile you place, never back at it. A places Earth next to an enemy Water: Water beats Earth, but since A is the one placing, nothing flips. It's a safe territory grab.
When all 25 cells are filled, the game ends. Each tile counts for its current owner — A vs B. Most tiles wins; equal counts end in a tie.